Pro Evolution Soccer 2015
Looking back, Konami has never digested generational change
in 2005-2006. Absolute reference, PES has become the football game eternal
reconstruction technically not in HD, full of good ideas certainly, but never
able to make the matcher them. Formerly a specialized and popular with hardcore
gamers simulation, the series is open to a different audience and not too
fussed on all the technical and tactical considerations. Then the episode in
2014, helped by the Fox Engine, has paved the way for a return to realism. It
was used as a basis for PES 2015, including the simulation orientation is not
debatable. So FIFA frontal attack. For a more free psn codes encouraging result.
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The faces of the most famous players are frankly successful.
Probably a little weakling on the authenticity and visual
atmosphere of a real football match, PES 2015 will nonetheless technically a
title updates, no ugly looking, smooth and neat. This benefit it derives
directly from the use of the Fox Engine, the new generation graphics engine
made in Konami that we find in MGS V and Ground Zeroes. It allows the series psn codes generator to
take a real step and enjoy new details, especially on the face of the top
players. Some closeups enough to confirm this impression since nothing is left
to chance: the emotions reflected the hair is amazingly clear, even the suits
are larger than life. This level of detail, however, fall rapidly as we look to
lower rated players, even in some of the European elite clubs. However, I found
the achievement rather attractive as a whole, even if it proves unplayable near
the penalty area, the film camera, the angle changes depending on the action,
is the witness. Better finished but not yet searched sufficiently, PES 2015 is
a nice football game that still has significant room for improvement.
Defending it is the foot!
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The defenses managed by the AI often tend to make the same
mistakes.
It is undeniable, this opus developed the ideas introduced
by his older and has definitely turned its back on beach football to which the
PES 08-13 have long looked. To the point that PES 2015 is essentially an
anticipation game, in which you always have one step ahead and that leaves
little room for improvisation, gesture or great goal poacher. Rhythm, slow but
so conducive to built actions, is the main mechanics, coupled with a very
strong inertia effect on the players. And in this context, the defenses are
particularly highlighted. Not necessarily via the AI but rather through the
block's investment team, capital, and laundry operated by the player. The ball
recovery is therefore not the act of a single player but of the entire
training. Specifically, we spend a lot of time to juggle teammate pressing and
pressing the controlled player to plug the holes and prevent reminders and
transmissions in midfield. Once found the right balance, the feeling of working
for the group and measure each trip is exhilarating. As well as the joy of a
successful clean and efficient sliding tackle gesture virtually outlawed
because very demanding in terms of timing. In short, defending in PES 2015 is
part of the fun and the strength of the players and the management of contacts improved
(but still perfectible) contribute greatly. Thus, an error in midfield does not
turn into panic in the defense, can recover instantly. In contrast, pellets
defenders are paid cash.
The tactics in the heart of the gameplay ...
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Training mode is simple but well done, it goes around
quickly.
Although it must go through team management menus heavy
enough and very intuitive, the player is at liberty to give a true style of
play to his team. If this was rather theoretical in the past, the collective
movement of the team block allows all fantasies. It is your responsibility to
choose also the positioning of your eleven depending on whether you have the
ball or try to retrieve it. Attacks are then more free, more supported by a
midfield affected by the finish, and the most compact defense phases together.
So the construction of shares is capital, and unless you have a control tower
capable of deflecting all the balloons of the head on the front of the attack,
the long balls are rarely the solution. Despite this, we tend to eat a lot the
ball in PES 2015, since a player who will not release naturally guided to the
ball and will have to master defensive gesture. So small ballers to Verratti or
Valbuena give heart to joy and can pick as much as they like, simply by using
the analog stick (or the directional pad for old farts like me) .dropoff window
Technical moves themselves are more used to remove a player at full speed.
Finally, special mention to the ball physics, much more credible than in the
past. The ball is heavy, it feels on long shots, and many effects can be
applied to it, either from the outside of the foot or the brush on the strikes
as the centers. No more unmanned balls, let alone in the manual.
... But large defects to erase
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The management of the laundry is a key element of PES 2015.
PES is an emerging simulation, still under construction, and
we feel the over hours of play, when some systematic reflexes of AI are a stain
or when naturally prevents the use of a cheatée technique. Thus, and regardless
of the level of difficulty, deep passes and air centers are virtually
unstoppable face technique that AI can do nothing. In the first case, the
central defenders are often overtaken by a lobed deep passes or unable to
trigger an emergency move to cut a classic pass addressed them. In the second
case, the player has the upper hand in 90% of cases, either on offense or
defense for that matter, even without the gauge of the players have any impact.
Logically, the corners become almost penalty kicks, especially as the default
placement is totally inconsistent defenses on set pieces. The other weak link,
are the guards. Rarely able to block a shot, they are particularly powerless to
wound strikes because strangely diving on site, without any ability to react or
anticipation. The goal average is affected! Unfortunately, I noticed these
defects both in Normal, High Level, Professional that Superstar. Moreover,
these four difficulty levels are very similar and the AI difficulty correct
errors by raising the level. It is often better just to move the ball or be a
little more specific in front of goal. For example, to play against Barca in Superstar
returns to run after the ball facing a completely harmless team. As for
arbitration, it is simply unsafe. Yellow cards on basic contacts, tackles non
whistled assassins, imaginary offside, etc. Another defect of AI that Konami
will adjust quickly.
MyClub the PES FUT, the place to be online
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PES has its FIFA Ultimate Team: The myClub mode.
The big news of PES 2015 is the myClub mode, a career mode
online directly inspired by FIFA Ultimate Team. One finds the same logic,
namely to build a team from scratch, ensuring the collective agreement and
technical players and coach we recruit and build it over the line wins against
humans or face AI. Thus, heat zones appear on the tactics screen to indicate
the compatibilities of style between the players, in order to perfect the
agreement of training and to have a coach comfortable with the device. Rich,
this mode is a real drug and quickly became the most played mode the PES
community, I have no doubt. Every online meeting, each action performed for the
first time (a long shot, dribble, a goal from a corner, a hat-trick) packed on
behalf of player points GP, used to recruit new players. For this it is
necessary to pass by agents who each have their specialty: Goalkeeper,
Defender, backgrounds, forwards, etc. The agent is actually a gateway to a
system of drawing of lots. Enter it, press a button whenever you want and one
of the lagged balls offer you a new player. A bit like a Kinder Surprise, you
never know who is hiding in the ball. But the level of the player varies
depending on the power of the agent, and therefore the cost of recruitment.
Workforce management is then the key to your success, knowing that player
contracts will run for a few games and must regularly put their hands in the
pocket (via GP points) to extend them. Yes, as in FUT. The real strength of
myClub mode, is that all the content from other online game modes in PES 2015.
Isolated matches, divisions, competitions, everything is to the point that acts
as a gigantic myClub HUB for all online play.
Argentina, Brazil, Ligue 2, etc. : Some licenses and more
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The online game, in my experience, is stable and matchmaking
works well.
Besides myClub mode, PES 2015 remains poorly supplied in
terms of content. Certainly, the now classic Master League and Become a Legend
are still addictive but it quickly turns round in this predictable interface
where leagues and cups pile up without much originality. Next to a FIFA 15,
very full and bushy especially online, play Konami does not compare. In terms
of licensing, supply is still patchy but tends to be complementary. So, I have
noted the appearance of the League 2 fully licensed, the Brazilian and Argentine
championships and the Liga Adelante. Unlicensed and edited entirely (teams,
logos, jerseys, players, etc.), the second English and Italian divisions are
also emerging. The community therefore has work to do.